Historically, the pagan faiths were gradually supplanted by Christianity, Islam, Dharmic religions, and Eastern religions, but this does not necessarily happen in the game. Temporal rests power with you, and gives you bonuses, and you can . I find one of the most boring parts of Pagan games is that theres no other friendly or same religion nations, pagan games often end up just being your country vs the world in holy wars. And raised levies opinion penalty only really counts if you are at war all the time. Full status of woman law is enforced. This faith is exceptionally limited - it has all the disadvantages of unreformed paganism and none of the benefits, nor can it be reformed. Great Holy War against a single disfigured child. Press question mark to learn the rest of the keyboard shortcuts. Can't agree with stability doctrine, tech and artifacts lower short reign penalty so it is not worth to take it, and as I said from my experience it is easy to overcome. If there is levy size & attack bonus from unreformed religion, it is lost. Lose piety when at war against faithful.Penalty to Spymaster steal technology. I think Polygamy would be powerful. Reformed pagans no longer get a defense attrition bonus, and will incur attrition in the territory of unreformed pagans, except those who follow the old form of their own religion. Sky Burials. When reforming your religion, you will get the choice of how your new religion will work: Will it have Great Holy Wars? I used it in my game Tengri Horde Jurchen Reformed Bon Chinese Empire and just dominated silk road. Doubles the pool for good commanders and councillors and as a bonus you can give consorts to your daughters. Which religion is best? In game terms, all pagan religions fall into one of two broad groups, with a few exceptions - the offensively-oriented Germanic, Hellenic (Greco-Roman), Tengri and Aztec faiths, and the defensively-oriented Romuva (Baltic), Slavic, Suomenusko (Finnish), African, and Bn (Tibetan) faiths. Reformer gets a powerful artifact. Two mutually exclusive bloodlines can be created by this process. Monasticism is definitely top tier, as it allows you to make any succession law work the way you want, not to mention the flat learning boost. Aztec Pyramid construction. Animistic effects. If gender flexibility is desired, Ancestor Veneration can be chosen for Eldership succession. Low MA will hurt you bad tho unless you're in middle east. Reforming also provides access to the full set of feudal succession laws. Invaders are only here because they have 3 shitty doctrines that are good when they are packed in one slot. It is really painful to expand with CBs at our disposal as Peaceful religion. If a king of a faith stays true to the old ways, and many vassals convert to the new religion, this can cause tremendous upheaval in a nation, and lead to multiple, simultaneous and devastating deep revolts. Funny thing about equality is that you can give consorts to your wife hehe. )Best religion for gold income as liege : sunni Due to the additional tax from holdings in counties without Muslim religion. Also you cannot create warrior lodge. AI rulers only try to convert provinces if zealous Because raiding counts as war, and they have county conquest casus belli that require no reason for war, however, few rulers need find themselves short on wars for long. Tengri and Aztec pagans do not have defensive attrition (though Tengri invaders can ignore it). Each one can only occur at a certain, and different, time each year. but i'm talking about game mechanics here, compared to Catholicism, Orthodoxy in-game has nothing unique really, hell, it didn't even have it's own Holy Order till recently. I mean making the enemy duke your vassal king through external inheritance? I will explain some of my choices based on how it worked out in my games. Also offsets short reign. If you've ever wondered about in CK2, how do you change religion, now you know! Penalties ( But Imperial Succession is nearly same as heir designation so you may want to pick the Religious tax doctrine to get tons of cash. your character tries to convert them personally, like carousing or something). No Revolt Risk for different religion in county. Children of Perun is weak. +5% Morale of armies. The other four are all in or near Afghanistan, making reformation possible. Im happy to discuss my rankings or analysis with you guys. Fleet can navigate through major rivers, but maintenance cost remains full. Engage in courtly intrigue, dynastic struggles, and holy warfare in medival Europe, North Africa, the Middle East, India, the steppes and Tibet. The only realm following this faith is the Zunbil Satrapy in western Afghanistan. Disagree. Germanic pagans do especially well since they get free ships, can navigate rivers, and are close to prime raiding targets. First off I didn't do any exploits. For best run: The High Chieftess of Kiev in 769 reforming Slavic to be Enatic Clans is a stupidly fun run that I've been doing a lot of. It is important to quickly convert vassals who still follow the old faith due to the large opinion penalty. Reformed pagans will gain a sudden bonus to their conversion rates. Additionally, those defensive pagans who are tribal, may call forth Devout Warriors (without ). Once your a blob as the Roman Empire, you can stamp out any realm only with retinues/holy order and need not raise vassal levies, making civilized doctrine kind of useless). Nature: Peaceful ( you will rule a massive empire as a Roman and will mostly have Vassal Kings. Pagans may fight back in the name of the old gods, and even seek to eliminate the monotheists from Europe. With Holy Fury, each pagan faith (except Aztecs) has an associated Warrior Lodge, a society focused on combat. If there is levy size & attack bonus from unreformed religion or morale bonus from Animistic doctrine in the first doctrine slot, it is lost. Please help with verifying or updating older sections of this article.At least some were last verified for version 3.0. Civilised is closer to tier 3 than tier 1, if we pick this doctrine as Roman Emperor we will never use its full potential as we are locked in Imperial Elective succession. Ilmen in 769 already holds Novgorod as its capital, is a decently strong start, and has the advantage of being able to flip to Russian culture once the faith is reformed, allowing the acquisition of the "Russkaya Pravda" achievement. Can you achieve fame and fortune for your noble family, or will your names be forgotten to history? It combines mechanics from Dharmic religions and defensive paganism and offers quite a unique gaming experience. It just looks so good: +80% Defense and +80% morale for all units if fighting at county of this religion. When you reform a pagan religion, and get high enough moral authority, other pagan empires might ask your help in converting them to your . They also gain access to Great Holy Wars if the Catholics have unlocked Crusades or the Muslims have unlocked Jihads. It has synergy with Agnatic and Enatic doctries, giving us new CB for Patriarchal and Matriarchal depositions. Rulers can order subject to Take the Vows, disqualifying them from succession. All holders of holdings do not have to be Muslim for this tax to apply the top ruler being it is enghout. Patron Deities. Unlocks divine marriage, allowing and encouraging incestuous marriages. However, other rulers will have a choice. As temporal head you get to choose who to venerate. If there is levy size & attack bonus from unreformed religion or morale bonus from Animistic doctrine in first doctrine slot, it is lost. However, it only applies to the homeland, and pagans have difficulty converting provinces due to low. Having a hard time picking between prepared invasions and Meritocracy, either epic land grabs, or being able to designate best heir.. Posted January 4, 2019. With bad technology. I have an Ironman 867 Guge game on the verge of reforming the religion. "Offensive" pagans get a bonus to their levy size (+30% levy size for Germanic, for example). Thats all for now! Hellenic Paganism : A. When you login first time using a Social Login button, we collect your account public profile information shared by Social Login provider, based on your privacy settings. With it, You can just forget about any problems during succession. This discussion is purely about game mechanics. Heir Designation is allowed (if at least one of Rajas of India or Jade Dragon is enabled). Intermarry Buddhist, Zoroastrian group. For hellenic rome, warmongering, unrelenting, civilized and im not sure about the last one since the pontifex maximus was not very strong in his authority, having powers like fixing the calendar. Dogmatic: See above. No female temple holders. The other pagan faiths have a duke-level religious leader who becomes a vassal of the reforming ruler, similar to the Orthodox religion's patriarch. Table View Card View I feel it is a waste of slot and good for role play only. Germanic pagans do not have to reform to create the Jomsvikings; instead, they must control Stettin, Wolgast, Rgen or Werle.). Is AV and Temporal actually working in conjunction for you or you just marrying into the saints' lines? You must log in or register to reply here. By choosing to reform your pagan religion, you will lose all the old advantages such as attrition for enemies and subjugation wars, but gain all the bonuses of a civilized nation. Access to Hermetic society. I've played as African pagan a lot since HF dropped and I'd never ever take TG over AV. Levy size & attack bonus from unreformed Tengri faith will be lost. Levy size & attack bonus from unreformed Tengri faith will be lost. Ancestor Worship decision available. The Germanic reformer becomes the Fylkir, a ducal-level secular leader similar to an Islamic Caliph. But it's because I favor Unyielding nature, and those two don't work well together. Priests cannot marry and cannot inherit. Bear in mind that in 1066, Novgorod is Christian, and the Rurikid dynasty which holds it has multiple potential allies from other dynasty members. The African faith is followed by the peoples of sub-Saharan Africa. Edit: I have recommended a combination that gives u an ultra stable realm but if you want to expand and get the SPQR achievement, then pick the Unyielding doctrine and Temporal leadership instead. Interesting read. Seers (court chaplains) have a significant penalty to the chance to convert provinces on top of their likely-lower moral authority, and vassals cannot be demanded to convert. In addition, all pagan faiths can be reformed. By PegaluxX, January 4, 2019 in Crusader Kings 2. But, aside from Germanic/Zun, they are identical, except for slightly different flavor text and Slavic "Jarilo" event. Depends on what you want. Traits inherited from unreformed religion. For conquests Islam is way too OP if you're not a nomad. Unlocks Raiding if unavailable (eg Hellenic). Disallow avuncular marriage and cousin marriage. Meritocracy is just delayed open succession after we get to Primogeniture law. AI rulers are less likely to start wars, plots and factions. Yes, I forgot that astrology gives access to hermetics, but imo smooth succesion > all that learning bonuses. Zunist mechanics are a hybrid of defensive/offensive pagans and organized religions. They are only playable in the 769 bookmark unless Ruler Designer is used. With Monks and Mystics, Zunists characters may join the Hermetic Society. . Jainism without doubt. However, invaders can negate the attrition by quickly building a fort in each province they enter, or by having Military Organization 4 in their capital. Those who stick with the old ways are considered heretics by the reformed faith, and may be targeted by holy wars. The Fun element of Proselytizing is that its the only nature that actively allows you to actively convert (outside of mass conversion events) foreign leaders to your religion. AI rulers are less likely to start wars, plots and factions. The reformer's courtiers at home, dynasty members, and vassals will always follow in the reformation if they are below playable tier. My guide was more aimed at the casual/experienced player rather than the hardcore veteran (hardcore veterans don't need guides/tierlists!). Animistic has same problems as unrelenting, it gives rite of passage event when reaching adulthood which has some flavour. Ive heard it is currently bugged. Both my character and Christianity are based. Priests cannot marry and cannot inherit. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Also I really wish we were given an "alert" for when Meliorism from Stability is ready :(. It says we can spend piety to improve curtier abilities but we can do it once per 5 years and can improve stat for one point. I agree, meliorism should have notification. More posts you may like r/CrusaderKings Join 3 days ago CK2 6.4K 103 r/CrusaderKings 5 days ago Clearly Messalian. Autonomous leadership also enables four branches: With the new reformation system, some synergies occur which present new abilities or opportunities to characters of this specific reformed religion. Ancestor worship, animism and totemistic shamanism dominate, but there are also various pantheons of gods. Reforming the religion removes these restrictions, allowing tribal rulers to use gavelkind and allowing feudal rulers to use primogeniture. In my game as a Zunist multi-emperor, I reformed with Warmongering, so conversion is very slow (maybe 20 provinces are converted, whereas I controlled half of the map), but that doesn't bother me : revolts are rare, and my vassals are converting them bit by bit. Possibility for a woman to take consorts is disallowed even if other traits should unlock it. Also Temporal gives u cool(gives tons of piety and prestige per month) lvl 4 artifact . Romuva is the faith of the peoples on the east coast of the Baltic Sea, worshiping such deities as Dievas, Perkunas, and Laima. I used autonomous most often which gives some flat bonuses. Autonomous leadership bonus for an attribute depends on original pagan religion. What, in your opinion, is the best photograph? The nearby county of Novgorod has a third holy site, which can be conquered relatively easily. that's why those two are different Branches of Christianity, there's big enough difference on some of the theological matters. Equality allows the player to not only land females, but also to get even higher scores since female dynasts could have consorts, who as concubines provides prestige. Having young concubines (below the age of 45) gives a monthly prestige gain, which is especially useful for tribal and nomadic pagans. 100% objectively correct scientific analysis of the civilized/barbaric nature of every religion and heresy's gameplay features in CK2. Priests cannot inherit. using concubines). Full status of woman law is enforced.